[T-Rex]
Name: Tyrannosaurus
Pronunciation: tie-RAN-oh-SAW-rus
Meaning: Tyrant Lizard
Animal Type: Dinosaur (theropod)
Dietary Type: Carnivore
Fossil Finds: USA, Canada and Mongolia     

Size:
upto 14 metres long
upto 5 metres tall
Weight: upto 5 tonnes

Tyrannosaurus was the largest of the lizard-hipped
carnivorous dinosaurs known as "theropods". 
It was a massive two legged with a powerful tail,
large strong head and tiny arms. Its primary weapon was its 
mouth, with a 1.0 metre long jaw and a 1 metre gape.
Curved serrated teeth, bigger than a human hand,
could be used to puncture an animal's organs,
before Tyrannosaurus tore the flesh off. 

[T-Rex Tech Info]
T-Rex consists of 25.000 Tris. All HW-Skinned using optimized Vertex-Programm. 
The T-Rex has further high resolution Decal and Bump-Map.

[Brachiosaur]
Name: Brachiosaurus
Pronunciation: BRAK-ee-oh-SAW-rus
Meaning: Arm lizard
Animal Type: Dinosaur (sauropod)
Dietary Type: Herbivore
Fossil Finds: Tanzania and USA  

Size:
Up to 25 metres long
Up to 13 metres high
Weight: Up to 70 tonnes

Brachiosaurus was one of the biggest land animals ever. 
Its weight has been estimated at about 80 tonnes, 
twenty times heavier than a large elephant. 
It takes its name from the prodigious length of its front legs.
Unlike other dinosaurs it's front legs were longer than it's hind ones,
so that its back sloped upwards towards the head. In the
Natural History Museum in Berlin there is a mounted Brachiosaurus
Skeleton; its head is 13 metres above the ground and
its upper arm bone is over 2 metres long. 


[Brachiosaur Tech Info]
The Brachiosaur is made of 22.000 Tris. Its HW-Skinned using optimized Vertex-Programms.
The Brachiosaurier is fully Bump-Mapped with high resolution Decal and Bump-Map

[Dino Press]
"+/-" to increase / decrease Bump-Map Strength
"W" for Wireframe Rendering
"B" to cycle through the Bump-Mapping Modes

[Dot-3 Bump-Mapping Method 1]
HiLo Bump-Mapping

[Dot-3 Bump-Mapping Method 2]
Dot-3 Bump-Mapping

[Dot-3 Bump-Mapping Method 3]
Bump-Mapped Cube-Reflection Mapping

[Dot-3 Bump-Mapping Method 4]
Bump-Mapped Cube-Refraction Mapping

[Water-Surface]
Water has applied a Texture-Shader Effect.
"R" To enable/disable Rippling
"T" to enable/disable bumped Sun-Reflection

[If Spot over Dinosaur]
Press "Space-Key" to get more information
